Highend OpenGL card.
Highend OpenGL card.
Card using two GLINT MX chips and one GLINT Gamma chip to accelerate the 3D geometry pipeline fully in hardware, performing all vertex transformation and lighting calculations. 24MB EDO DRAM is available as texture memory. Rest is reserved for Framebuffer VRAM. 2D core for dos compatibility is provided by Permedia 2V chip with its own SGRAM memory.
Vlask's card:
Palcal's card:
Drivers: